local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 201032003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3012
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = -59.988
L3_1.y = 251.942
L3_1.z = -82.195
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 61.802
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L4_1 = 1101
L3_1[1] = L4_1
L2_1.affix = L3_1
L3_1 = {}
L3_1.config_id = 3013
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = -60.325
L4_1.y = 251.915
L4_1.z = -77.274
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 133.069
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L4_1 = {}
L4_1.config_id = 3014
L4_1.monster_id = 21030401
L5_1 = {}
L5_1.x = -54.389
L5_1.y = 251.91
L5_1.z = -79.499
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 269.795
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1101
L5_1[1] = L6_1
L4_1.affix = L5_1
L5_1 = {}
L5_1.config_id = 3015
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = -55.559
L6_1.y = 251.901
L6_1.z = -81.862
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 334.841
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L7_1 = 1101
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.pose_id = 32
L6_1 = {}
L6_1.config_id = 3016
L6_1.monster_id = 21011001
L7_1 = {}
L7_1.x = -55.829
L7_1.y = 251.893
L7_1.z = -76.919
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 220.196
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1101
L7_1[1] = L8_1
L6_1.affix = L7_1
L6_1.pose_id = 32
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.gadget_id = 70360097
L3_1 = {}
L3_1.x = -57.995
L3_1.y = 255.107
L3_1.z = -68.107
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.gadget_id = 70360097
L4_1 = {}
L4_1.x = -67.898
L4_1.y = 260.254
L4_1.z = -79.839
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.257
L4_1.y = 0.001
L4_1.z = 0.359
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.gadget_id = 70360097
L5_1 = {}
L5_1.x = -65.167
L5_1.y = 258.345
L5_1.z = -70.931
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.gadget_id = 70900039
L6_1 = {}
L6_1.x = -67.84
L6_1.y = 261.094
L6_1.z = -80.017
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStop
L5_1.state = L6_1
L6_1 = {}
L6_1.config_id = 3006
L6_1.gadget_id = 70900201
L7_1 = {}
L7_1.x = -24.823
L7_1.y = 265.139
L7_1.z = -120.866
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 3019
L7_1.gadget_id = 70211012
L8_1 = {}
L8_1.x = -24.653
L8_1.y = 262.985
L8_1.z = -121.028
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 148.451
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 11
L7_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L8_1 = GadgetState
L8_1 = L8_1.ChestLocked
L7_1.state = L8_1
L7_1.showcutscene = true
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.config_id = 3020
L8_1.gadget_id = 70900201
L9_1 = {}
L9_1.x = -67.563
L9_1.y = 263.061
L9_1.z = -80.119
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3007
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 7
L3_1 = {}
L3_1.x = -24.946
L3_1.y = 263.021
L3_1.z = -120.87
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003005
L2_1.name = "GADGET_STATE_CHANGE_3005"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_3005"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_3005"
L3_1 = {}
L3_1.config_id = 1003007
L3_1.name = "ENTER_REGION_3007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_3007"
L3_1.action = "action_EVENT_ENTER_REGION_3007"
L4_1 = {}
L4_1.config_id = 1003017
L4_1.name = "ANY_MONSTER_DIE_3017"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3017"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_3017"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "stageFlag"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3001
L5_1 = 3002
L6_1 = 3003
L7_1 = 3004
L8_1 = 3019
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 3007
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_3005"
L5_1 = "ENTER_REGION_3007"
L6_1 = "ANY_MONSTER_DIE_3017"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3006
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 3012
L7_1 = 3013
L8_1 = 3014
L9_1 = 3015
L10_1 = 3016
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 3020
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = A1_2.param2
  if 3004 == L2_2 then
    L2_2 = GadgetState
    L2_2 = L2_2.GearStart
    L3_2 = A1_2.param1
    if L2_2 == L3_2 then
      goto lbl_11
    end
  end
  L2_2 = false
  do return L2_2 end
  ::lbl_11::
  L2_2 = true
  return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_3005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 201032003
  L5_2 = 3
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.KillEntityByConfigId
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 3020
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_3005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 3007 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ENTER_REGION_3007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.KillEntityByConfigId
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 3006
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 201032005
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 201032005
  L5_2 = 5002
  L6_2 = GadgetState
  L6_2 = L6_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_3007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCountByGroupId
  L3_2 = A0_2
  L4_2 = 201032003
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "stageFlag"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3017 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "stageFlag"
  L5_2 = 2
  L6_2 = 201032003
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 201032003
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 201032005
  L5_2 = 3
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 3019
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3017 = L1_1
